THE BATSHIT CRAZY KID

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As I barrel through my final semester of my undergraduate education, I venture forth to my work career. What type of legacy will I make for myself?

I ponder more and more about my design work as a whole and myself as a designer. How do I add up compared to others?

I have come to several realizations:

1. I am overly-ambitious:

I don’t settle for designing items that don’t shake the industry. I’m a big thinker. I want us to chase down the future; I don’t want to wait for it to come to us.

2. My best skill isn’t sketching:

My greatest skill is empathy; empathy in the sense of storytelling. As humans, we have an innate desire to tell stories. Some people tell them really well… some not so much. I think I’ve really grown fond of this part of design subconsciously.

3. I use productivity to determine self-worth:

Design is a double-edged sword for me. I must produce good work so that I can be happy with myself. If not, it upsets me; I cannot sleep at night; it eats away at me.

4. Exhaustion is my status symbol:

It seems as if everyone else began design with a headstart and I’m always playing catch up. But, this doesn’t discourage me. It motivates me. I have to put in more hours. I have to try harder. I have to be better.

In every studio, there is the batshit crazy kid. In my studio, that’s me. As a proof of concept of these realizations, I created a metal forge in order to melt beer cans. I intend on casting the molten aluminum using the lost PLA method.

Maybe my legacy will be about how crazy I am (?).